I've been experimenting with some ways of making music, with various instruments - computer, trombone, dulcimer, didgeridoo, keyboard, mbira, .... The trombone is the only one I've studied - I played in bands through college, but don't (can't) play it much any more. Computers provide a good way to make music without having to play an instrument well, and compose music without a lot of studying. It's a new kind of folk music in a way.
Calculated Music, below, was created using SoftStep, a product of Algorithmic Arts. The most basic free version (2.0.7) was used. Only the most basic modules were needed, since I was interested in creating structures from very simple rules, much as nature creates its structure from the few basic rules of fundamental physics. Thus, I was not interested in the more literal musical representations of complex natural systems supported by the more advanced versions of SoftStep. I like the way SoftStep can be used to create structures from purely local considerations, with any global structure emerging organically, as it might in nature, rather than being imposed through intent.
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Technical notes The MIDI files have been edited minimally using
Cakewalk. They were then recorded using an 8MB Soundblaster
Live E-mu MIDI bank. These recordings were processed further using
SoundForge and encoded using lame-3.91 with the "studio" preset to
create the MP3 versions.
These MP3 and midi files and softstep programs are
copyright 2007 by Scott Yost,
and may be used freely for any non-commercial purpose. Aside from that,
all rights are reserved.
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