Dave's Chronicles Spoiler List with rarities Mana symbols: RUWGB @^*?& +5: Included into 5th Edition. ~: Name of card itself. !: Card differs in functionality from original version; difference is given in []. ...: Card is worded differently than original but is functionally identical. [Note: Each separate Urza's-land picture is C1; each Urza's land is collectively a C4 in rarity. Thus the expression "common as dirt"...] Commons Urza's Mine Land C4,AQ Tap: Add one colorless mana to your mana pool. If you control ~, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. [Four pictures, we all know what they look like] [+5, one picture] Urza's Power Plant Land C4,AQ Tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and ~, add two colorless mana to your mana pool instead of one. [Four pictures, we all know what they look like] [+5, one picture] Urza's Tower Land C4,AQ Tap: Add one colorless mana to your mana pool. If you control Urza's Mine, ~, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. [Four pictures, we all know what they look like] [+5, one picture] Kei Takahasi Summon Legend 2WG C2,LG 2/2 Tap: Prevent up to 2 damage to any creature. Marhault Elsdragon Summon Legend 3RRG C2,LG 4/6 Rampage: 1 Sivitri Scarzam Summon Legend 5UB C2,LG 6/4 Tobias Andrion Summon Legend 3WU C2,LG 4/4 Tor Wauki Summon Legend 2BBR C2,LG 3/3 Tap: ~ deals 2 damage to target attacking or blocking creature. Ashnod's Altar Artifact 3 C2,AQ 0: Sacrifice a creature to add two colorless mana to your mana pool. Play this ability as an interrupt. [+5] Ashnod's Transmogrant Artifact 1 C2,AQ Tap: Sacrifice ~ to put a +1/+1 counter on target non-artifact creature. That creature becomes an artifact creature, although it retains its color. [+5] [...] Feldon's Cane Artifact 1 C2,AQ Tap: Reshuffle your graveyard into your library. Remove ~ from the game. [+5] [...] Fountain of Youth Artifact 0 C2,DK 2,Tap: Gain 1 life. [+5] Living Armor Artifact 4 C2,DK Tap: Sacrifice ~ to put a +0/+X counter on target creature, where X is equal to that creature's casting cost. Runesword Artifact 6 C2,DK 3,Tap: Target attacking creature gets +2/+0 until end of turn. Any creature damaged by that creature cannot regenerate this turn; if such a creature receives lethal damage this turn, remove it from the game. If the target leaves play before end of turn, bury ~. [...: This removes the creature if it takes lethal damage, even if it somehow manages to avoid going to the graveyard right after that, *and* the original version has Errata to work this way as well.] Tormod's Crypt Artifact 0 C2,DK Tap: Sacrifice ~ to remove all cards in target player's graveyard from the game. Bog Rats Summon Rats B C3,DK 1/1 Cannot be blocked by walls. [+5] Cuombajj Witches Summon Witches BB C3,AN 1/3 Tap: ~ deals 1 damage to target creature or player. ~ also deals 1 damage to target creature or player of target opponent's choice. Choose your target first. [...] Giant Slug Summon Slug 1B C3,LG 1/1 5: During your next upkeep, choose a basic landwalk ability. ~ gains that landwalk ability until end of turn. [!: Original says "controller" instead of "you"; if this version gets stolen, you still choose a landwalk ability for it during *your* next upkeep.] Hasran Ogress Summon Ogre BB C3,AN 3/2 If you declare ~ as an attacker, pay 2 or ~ deals 3 damage to you. Transmutation Instant 1B C3,LG Until end of turn, switch target creature's power and toughness. Effects that alter power alter toughness instead, and vice versa. Wall of Shadows Summon Wall 1BB C3,"AQ" 0/1 Damage dealt to ~ by creatures it blocks is reduced to 0. ~ cannot be the target of spells or effects that can target only walls. [Misprint: the original is from Legends. There is Errata to give it the column symbol; the Sylex will _not_ affect it, but only due to this Errata.] Boomerang Instant UU C3,LG Return target permanent to owner's hand. [...] [+5] Dand\^an Summon Dand\^an UU C3,AN 4/1 Cannot attack if defending player controls no islands. If at any time you control no islands, bury ~. [!: Original says "destroyed" instead of "buried".] [+5] Fishliver Oil Enchant Creature 1U C3,AN Target creature gains islandwalk. Flash Flood Instant U C3,LG Destroy target red permanent or return target mountain to owner's hand. [...] Remove Soul Interrupt 1U C3,LG Counter target summon spell. [+5] Wall of Vapor Summon Wall 3U C3,LG 0/1 Damage dealt to ~ by creatures it blocks is reduced to 0. Argothian Pixies Summon Faeries 1G C3,AQ 2/1 Cannot be blocked by artifact creatures. Any damage dealt to ~ by artifact creatures is reduced to 0. Cat Warriors Summon Cat Warriors 1GG C3,LG 2/2 Forestwalk [+5] Emerald Dragonfly Summon Dragonfly 1G C3,LG 1/1 Flying ??: First strike until end of turn Ghazb\'an Ogre Summon Ogre G C3,AN 2/2 During your upkeep, the player with the most life gains control of ~. If the highest life total is shared by more than one player, the player currently controlling ~ retains control of it. [+5] Metamorphosis Sorcery G C3,AN Sacrifice a creature to add an amount of mana equal to its casting cost plus one to your mana pool. This mana may be of any one color. Use this mana only to cast summon spells. Scavenger Folk Summon Scavenger Folk G C3,DK 1/1 ?,Tap: Sacrifice ~ to destroy target artifact. [+5] D'Avenant Archer Summon Archer 2W C3,LG 1/2 Tap: ~ deals 1 damage to target attacking or blocking creature. [+5] Divine Offering Instant 1W C3,LG Destroy target artifact. Gain life equal to the artifact's casting cost. [+5] Indestructible Aura Instant W C3,LG Any damage dealt to target creature for the rest of the turn is reduced to 0. Keepers of the Faith Summon Keepers 1WW C3,LG 2/3 Repentant Blacksmith Summon Smith 1W C3,AN 1/2 Protection from red [+5] War Elephant Summon Elephant 3W C3,AN 2/2 Banding, trample Active Volcano Instant R C3,LG Destroy target blue permanent or return target island to owner's hand. Goblin Digging Team Summon Goblins R C3,DK 1/1 Tap: Sacrifice ~ to destroy target wall. [+5] Goblin Shrine Enchant Land 1RR C3,DK As long as target land is a mountain, all Goblins get +1/+0. If ~ leaves play, it deals 1 damage to each Goblin. [!: Now works on part-mountain multilands.] Goblins of the Flarg Summon Goblins R C3,DK 1/1 Mountainwalk If at any time you control any Dwarves, bury ~. Mountain Yeti Summon Yeti 2RR C3,LG 3/3 Mountainwalk, protection from white Wall of Heat Summon Wall 2R C3,LG 2/6 Uncommons Abu Ja'Far Summon Leper W U3,AN 0/1 If ~ is put into the graveyard from play during combat, bury all creatures blocking or blocked by ~. [!: Original's power works any time during the attack phase, while "in combat" on the new version is only during the damage-dealing step(s) of the attack.] Blood of the Martyr Instant WWW U3,DK Until end of turn, you may redirect to yourself all damage dealt to any number of creatures. The source of the damage does not change. Ivory Guardians Summon Guardians 4WW U3,LG 3/3 Protection from red As long as an opponent controls any red cards, all Guardians get +1/+1. [+5] Shield Wall Instant 1W U3,LG All creatures you control get +0/+2 until end of turn. [+5] Witch Hunter Summon Hunter 2WW U3,DK 1/1 Tap: ~ deals 1 damage to target player. / 1**,Tap: Return target creature any opponent controls to owner's hand. Azure Drake Summon Drake 3U U3,LG 2/4 Flying [+5] Enchantment Alteration Instant U U3,LG Switch target enchantment from one creature to another or from one land to another; that enchantment's new target must be legal. The controller of the enchantment does not change. Treat the enchantment as though it were just cast on the new target. Puppet Master Enchant Creature UUU U3,LG If target creature is put into the graveyard, return it to its owner's hand. ^^^: Return ~ to its owner's hand. Use this ability only when the creature ~ enchants returns to its owner's hand. [...] Recall Sorcery XXU U3,LG Choose and discard X cards from your hand to take X target cards from your graveyard and put them into your hand. Remove ~ from the game. Wall of Wonder Summon Wall 2UU U3,LG 1/5 2UU: +4/-4 until end of turn; ~ can attack this turn. Banshee Summon Banshee 2BB U3,DK 0/1 X,Tap: ~ deals X damage, half (rounded up) to you and half (rounded down) to target creature or player. Fallen Angel Summon Angel 3BB U3,LG 3/3 Flying 0: Sacrifice a creature to give ~ +2/+1 until end of turn. [+5] Shimian Night Stalker Summon Night Stalker 3BB U3,LG 4/4 &,Tap: Redirect to ~ all damage dealt to you by any attacking creature. The source of the damage does not change. Takklemaggot Enchant Creature 2BB U3,LG During target creature's controller's upkeep, put a -0/-1 counter on that creature. If the creature is put into the graveyard, its controller chooses a new target creature for ~. If there are no legal targets, ~ becomes an enchantment; during his or her upkeep, ~ deals 1 damage to the controller of the last creature ~ enchanted. Control of ~ does not change when its target changes or when it becomes an enchantment. The Fallen Summon Fallen 1BBB U3,DK 2/3 During your upkeep, ~ deals 1 damage to each opponent it has previously damaged. Beasts of Bogardan Summon Beasts 4R U3,LG 3/3 Protection from red As long as any opponent controls any white cards, ~ gets +1/+1. Fire Drake Summon Drake 1RR U3,DK 1/2 Flying @: +1/+0 until end of turn. You cannot spend more than @ in this way each turn. [+5] Goblin Artisans Summon Goblins R U3,AQ 1/1 Tap: Use this ability only when you cast a target artifact spell; play this ability as an interrupt. Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, draw a card. Otherwise, counter your artifact spell. More than one ~ ability cannot target the same spell. [...] Primordial Ooze Summon Ooze R U3,LG 1/1 Must attack each turn if possible. At the beginning of your upkeep, put a +1/+1 counter on ~. At the end of your upkeep, pay X, where X is equal to the number of +1/+1 counters on ~, or ~ deals X damage to you. If ~ deals damage to you in this way, tap it. [!: new version has beginning-and-end of upkeep specified as times, instead of during upkeep as an upkeep effect/cost.] [+5] Wall of Opposition Summon Wall 3RR U3,LG 0/6 1: +1/+0 until end of turn Cocoon Enchant Creature G U3,LG Tap target creature you control and put three change counters on ~. If there are any change counters on ~, that creature does not untap during your untap phase. During your upkeep, remove one change counter. During the upkeep after the one in which the last change counter was removed, put a +1/+1 counter on the creature, the creature gains flying, and bury ~. Craw Giant Summon Giant 3GGGG U3,LG 6/4 Trample, rampage: 2 [+5] Ernham Djinn Summon Djinn 3G U3,AN 4/5 During your upkeep, target non-wall creature opponent controls gains forestwalk until your next turn. Ignore this effect if there are no legal targets. Rabid Wombat Summon Wombat 2GG U3,LG 0/1 ~ gets +2/+2 for each creature enchantment on it. Attacking does not cause ~ to tap. [+5] Storm Seeker Instant 3G U3,LG ~ deals 1 damage to target player for each card in his or her hand. Akron Legionnaire Summon Legionnaire 6WW U1,LG 8/4 Except for ~s, non-artifact creatures you control cannot attack. [+5] Angelic Voices Enchantment 2WW U1,LG As long as the only creatures you control are white or artifact creatures, all creatures you control get +1/+1. Petra Sphinx Summon Sphinx 2WWW U1,LG 3/4 Tap: Target player names a card and then turns over the top card of his or her library. If it is the card named, put it into that player's hand. Otherwise, put it into the player's graveyard. Aladdin Summon Aladdin 2RR U1,AN 1/1 1RR,Tap: Gain control of target artifact. Lose control of target artifact if ~ leaves play or if you lose control of ~. [!: Original version let you keep control of the artifact if you lost control of Aladdin.] Blood Moon Enchantment 2R U1,DK All non-basic lands become mountains. [!: New version does not make basic mountains; this can matter for Goblin Shrine/Caves from DK, for instance.] Land's Edge Enchant World 1RR U1,LG Any player may choose and discard a card from his or her hand at any time. If a player discards a land, ~ deals 2 damage to target player of that player's choice. [...] Concordant Crossroads Enchant World G U1,LG Creatures can attack or use abilities that include Tap in the activation cost as soon as they come into play on their controller's side. Cyclone Enchantment 2GG U1,AN At the beginning of your upkeep, put a wind counter on ~. During your upkeep, pay ? for each wind counter on ~ or bury ~. If you pay, ~ deals 1 damage to each player and creature for each wind counter on it. Revelation Enchant World G U1,LG All players play with the cards in their hands face up on the table. Dance of Many Enchantment UU U1,DK When ~ comes into play, choose a target summon card in play. Put a token creature into play and treat it as though an exact copy of that summon card were just summoned. If ~ leaves play, remove that token creature from game. If the token creature leaves play, bury ~. During your upkeep, pay ^^ or bury ~. [+5] Juxtapose Sorcery 3U U1,LG You and target player each choose one of the creatures you control with the highest casting cost. Exchange control of these creatures. Then do the same for artifacts. If one of the players does not control a creature or artifact, don't exchange that type of card. [+5] Teleport Instant UUU U1,LG Target creature becomes unblockable until end of turn. Cast only after attack is declared and before defense is chosen. Hell's Caretaker Summon Hell's Caretaker 3B U1,LG 1/1 Tap: sacrifice a creature to take target creature from your graveyard and put it directly into play as though it were just summoned. Use this ability only during your upkeep. The Wretched Summon Wretched 3BB U1,LG 2/5 At end of combat, gain control of all creatures blocking ~. Lose control of these creatures if ~ leaves play or if you lose control of ~. [+5] Yawgmoth Demon Summon Demon 4BB U1,AQ 6/6 Flying, first strike During your upkeep, sacrifice an artifact or ~ deals 2 damage to you. If ~ deals damage to you in this way, tap it. City of Brass Land U1,AN Whenever ~ becomes tapped, it deals 1 damage to you. Tap: Add one mana of any color to your mana pool. [+5] Safe Haven Land U1,DK 2,Tap: Remove target creature you control from the game. Play this ability as an interrupt. / 0: Sacrifice ~ to return all creatures it has removed from the game directly into play under their owners' control as though they were just summoned. Use this ability only during your upkeep. Arena of the Ancients Artifact 3 U1,LG When ~ comes into play, tap all legends. Legends do not untap during their controller's untap phase. Barl's Cage Artifact 4 U1,DK 3: Target creature does not untap during its controller's next untap phase. [+5] Book of Rass Artifact 6 U1,DK 2: Pay 2 life to draw a card. Effects that prevent or redirect damage cannot be used to counter this loss of life. Bronze Horse Artifact Creature 7 U1,LG 4/4 Trample As long as you control any other creatures, damage dealt to ~ by spells that target it is reduced to 0. Gauntlets of Chaos Artifact 5 U1,LG 5: Sacrifice ~. Choose a target artifact, creature, or land opponent controls and a target permanent you control of the same type. Exchange control of these permanents. Bury any enchantments played on these permanents. [+5] [!: The exchange is simultaneous instead of sequential. The LG version chooses the target you control at resolution time.] Horn of Deafening Artifact 4 U1,LG 2,Tap: Target creature deals no damage in combat this turn. Jalum Tome Artifact 3 U1,AQ 2,Tap: Draw a card; then, choose and discard a card from your hand. [+5] Jeweled Bird Artifact 1 U1,AN Remove ~ from your deck before playing if not playing for ante. Tap: Draw a card. Put your contribution to the ante into your graveyard and replace it with ~. Obelisk of Undoing Artifact 1 U1,AQ 6,Tap: Return target permanent you control and own to your hand. [+5] Rakalite Artifact 6 U1,AQ 2: Prevent 1 damage to any creature or player. Return ~ to owner's hand at end of turn. Sentinel Artifact Creature 4 U1,LG 1/* When ~ comes into play, its toughness is equal to 1. 0: Change ~'s toughness to 1 plus the power of target creature blocking or blocked by ~. [!: LG version was usable once per attack phase only. CR version is usable multiple times per attack.] Serpent Generator Artifact 6 U1,LG 4,Tap: Put a Poison Snake token into play. Treat this token as a 1/1 artifact creature. Whenever a Poison Snake damages a player, he or she gets a poison counter. When a player has ten or more poison counters, he or she loses the game. [+5] [!: LG version can only give poison counters to opponent.] Triassic Egg Artifact 4 U1,LG 3,Tap: Put a hatchling counter on ~. / 0: Sacrifice ~ to take target creature from your hand or graveyard and put it directly into play as though it were just summoned. Use this ability only when there are at least two hatchling counters on ~. Voodoo Doll Artifact 6 U1,LG At the beginning of your upkeep, put one pin counter on ~. If ~ is untapped at the end of your turn, it deals X damage to you, where X is equal to the number of pin counters on ~. If ~ deals damage to you in this way, destroy it. XX, Tap: ~ deals X damage to target creature or player, where X is equal to the number of pin counters on ~. [!: The pin counter appears at beginning of upkeep in CR version, but during upkeep in LG version.] Arcades Sabboth Summon Elder Dragon Legend 2WWUUGG U1,LG 7/7 Flying As long as they are not attacking, untapped creatures you control get +0/+2. During your upkeep, pay *^? or bury ~. *: +0/+1 until end of turn Axelrod Gunnarson Summon Legend 4BBRR U1,LG 5/5 Trample Whenever a creature is damaged by ~ and put into the graveyard, you gain 1 life and ~ deals 1 damage to target player. Ayesha Tanaka Summon Legend WWUU U1,LG 2/2 Banding Tap: Counter target artifact effect requiring an activation cost, unless the artifact's controller pays *. Play this ability as an interrupt. Chromium Summon Elder Dragon Legend 2WWUUBB U1,LG 7/7 Flying, rampage: 2 During your upkeep, pay *^& or bury ~. Dakkon Blackblade Summon Legend 2WUUB U1,LG */* ~ has power and toughness each equal to the number of lands you control. Gabriel Angelfire Summon Legend 3WWGG U1,LG 4/4 During your upkeep, ~ gains one of the following abilities until your next upkeep: flying, first strike, trample, or rampage: 3. Johan Summon Legend 3WRG U1,LG 5/4 As long as ~ does not attack and is untapped, attacking does not cause creatures you control to tap. Nebuchadnezzar Summon Legend 3UB U1,LG 3/3 X,Tap: Name a card. Target opponent reveals X cards from his or her hand at random. If that player does not have enough cards in hand, his or her entire hand is revealed. Opponent then discards any of those cards that match the named card. Use this ability only during your turn. Nicol Bolas Summon Elder Dragon Legend 2UUBBRR U1,LG 7/7 Flying Whenever ~ damages an opponent, that opponent discards his or her entire hand. Ignore this ability if that opponent has no cards left in hand. During your upkeep, pay ^&@ or bury ~. Palladia-Mors Summon Elder Dragon Legend 2WWRRGG U1,LG 7/7 Flying, trample During your upkeep, pay *?@ or bury ~. Rubinia Soulsinger Summon Legend 2WUG U1,LG 2/3 You may choose not to untap ~ during your untap phase. Tap: Gain control of target creature. Lose control of target creature if ~ leaves play, if you lose control of ~, or if ~ becomes untapped. Sol'kanar the Swamp King Summon Legend 2UBR U1,LG 5/5 Swampwalk Whenever a black spell is successfully cast, gain 1 life. Stangg Summon Legend 4GR U1,LG 3/4 When ~ comes into play, put a Stangg Twin token into play. Treat this token as a 3/4 green and red legend. If ~ leaves play, remove Stangg Twin token from the game. If Stangg Twin token leaves play, bury ~. Vaevictis Asmadi Summon Elder Dragon Legend 2BBRRGG U1,LG 7/7 Flying During your upkeep, pay &@? or bury ~. &: +1/+0 until end of turn / @: +1/+0 until end of turn / ?: +1/+0 until end of turn Xira Arien Summon Legend BRG 1/2 Flying &@?,Tap: Target player draws a card.