Gatherer Oracle Export September 23, 2006 Adarkar Valkyrie 4WW Snow Creature - Angel 4/5 Flying, vigilance Tap: When target creature other than ~ is put into a graveyard this turn, return that card to play under your control. Adarkar Windform 4U Snow Creature - Illusion 3/3 Flying 1S: Target creature loses flying until end of turn. (*) Allosaurus Rider 5GG Creature - Elf Warrior 1+*/1+* You may remove two green cards in your hand from the game rather than pay ~'s mana cost. / ~'s power and toughness are each equal to 1 plus the number of lands you control. Arctic Flats Snow Land ~ comes into play tapped. / Tap: Add G or W to your mana pool. Arctic Nishoba 5G Creature - Cat Warrior 6/6 Trample, Cumulative upkeep G or W (*) When ~ is put into a graveyard from play, you gain 2 life for each age counter on it. Arcum Dagsson 3U Legendary Creature - Human Artificer 2/2 Tap: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library. Aurochs Herd 5G Creature - Aurochs 4/4 Trample When ~ comes into play, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. / Whenever ~ attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Balduvian Fallen 3B Creature - Zombie 3/5 Cumulative upkeep 1 (*) Whenever ~'s cumulative upkeep is paid, it gets +1/+0 until end of turn for each B or R spent this way. Balduvian Frostwaker 2U Creature - Human Wizard 1/1 U,Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. Balduvian Rage XR Instant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. Balduvian Warlord 3R Creature - Human Barbarian 3/2 Tap: Remove target blocking creature from combat. Creatures it blocked that no other creature blocked this combat become unblocked, then it blocks an attacking creature of your choice. Play this ability only during the declare blockers step. Blizzard Specter 2UB Snow Creature - Specter 2/3 Flying Whenever ~ deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card. Boreal Centaur 1G Snow Creature - Centaur Warrior 2/2 S: ~ gets +1/+1 until end of turn. Play this ability only once each turn. (*) Boreal Druid G Snow Creature - Elf Druid 1/1 Tap: Add 1 to your mana pool. Boreal Griffin 3WW Snow Creature - Griffin 3/2 Flying S: ~ gains first strike until end of turn. (*) Boreal Shelf Snow Land ~ comes into play tapped. / Tap: Add W or U to your mana pool. Braid of Fire 1R Enchantment Cumulative upkeep - Add R to your mana pool (*) Brooding Saurian 2GG Creature - Lizard 4/4 At the end of each turn, each player gains control of all nontoken permanents he or she owns. Bull Aurochs 1G Creature - Aurochs 2/1 Trample Whenever ~ attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Chill to the Bone 3B Instant Destroy target nonsnow creature. Chilling Shade 2B Snow Creature - Shade 1/1 Flying S: ~ gets +1/+1 until end of turn. (*) Coldsteel Heart 2 Snow Artifact ~ comes into play tapped. / As ~ comes into play, choose a color. / Tap: Add one mana of the chosen color to your mana pool. Commandeer 5UU Instant You may remove two blue cards in your hand from the game rather than pay ~'s mana cost. / Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact or enchantment, the permanent comes into play under your control.) Controvert 2UU Instant Counter target spell. / Recover 2UU (*) Counterbalance UU Enchantment Whenever an opponent plays a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. Cover of Winter 2W Snow Enchantment Cumulative upkeep S (*) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on ~. / S: Put an age counter on ~. Cryoclasm 2R Sorcery Destroy target Plains or Island. ~ deals 3 damage to that land's controller. Darien, King of Kjeldor 4WW Legendary Creature - Human Lord 3/3 Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens into play. Dark Depths Legendary Snow Land ~ comes into play with ten ice counters on it. / 3: Remove an ice counter from ~. / When ~ has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage into play. Deathmark B Sorcery Destroy target green or white creature. Deepfire Elemental 4BR Creature - Elemental 4/4 XX1: Destroy target artifact or creature with converted mana cost X. Diamond Faerie 2GWU Snow Creature - Faerie 3/3 Flying 1S: Snow creatures you control get +1/+1 until end of turn. (*) Disciple of Tevesh Szat 2BB Creature - Human Cleric 3/1 Tap: Target creature gets -1/-1 until end of turn. / 4BB,Tap,Sacrifice ~: Target creature gets -6/-6 until end of turn. Drelnoch 4U Creature - Yeti Mutant 3/3 Whenever ~ becomes blocked, you may draw two cards. Earthen Goo 2R Creature - Ooze 2/2 Trample, Cumulative upkeep R or G (*) ~ gets +1/+1 for each age counter on it. Feast of Flesh B Sorcery ~ deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named ~ in all graveyards. Field Marshal 1WW Creature - Human Soldier 2/2 Other Soldiers get +1/+1 and have first strike. Flashfreeze 1U Instant Counter target red or green spell. Freyalise's Radiance 1G Enchantment Cumulative upkeep 2 (*) Snow permanents don't untap during their controllers' untap steps. Frost Marsh Snow Land ~ comes into play tapped. / Tap: Add U or B to your mana pool. Frost Raptor 2U Snow Creature - Bird 2/2 Flying SS: ~ can't be the target of spells or abilities this turn. (*) Frostweb Spider 2G Snow Creature - Spider 1/3 ~ can block as though it had flying. / Whenever ~ blocks a creature with flying, put a +1/+1 counter on ~ at end of combat. Frozen Solid 1UU Enchantment - Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. / When damage is dealt to enchanted creature, destroy it. Fury of the Horde 5RR Sorcery You may remove two red cards in your hand from the game rather than pay ~'s mana cost. / Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Garza Zol, Plague Queen 4UBR Legendary Creature - Vampire 5/5 Flying, haste Whenever a creature dealt damage by ~ this turn is put into a graveyard, put a +1/+1 counter on ~. / Whenever ~ deals combat damage to a player, you may draw a card. Garza's Assassin BBB Creature - Human Assassin 2/2 Sacrifice ~: Destroy target nonblack creature. / Recover - Pay half your life, rounded up (*) Gelid Shackles W Snow Enchantment - Aura Enchant creature Enchanted creature can't block and its activated abilities can't be played. / S: Enchanted creature gains defender until end of turn. (*) Glacial Plating 2WW Snow Enchantment - Aura Enchant creature, Cumulative upkeep S (*)(*) Enchanted creature gets +3/+3 for each age counter on ~. Goblin Furrier 1R Creature - Goblin Warrior 2/2 Prevent all damage that ~ would deal to snow creatures. Goblin Rimerunner 2R Snow Creature - Goblin Warrior 2/2 Tap: Target creature can't block this turn. / S: ~ gains haste until end of turn. (*) Greater Stone Spirit 4RR Creature - Elemental Spirit 4/4 ~ can't be blocked by creatures with flying. / 2R: Until end of turn, target creature gets +0/+2 and gains "R: This creature gets +1/+0 until end of turn.". Grim Harvest 1B Instant Return target creature card from your graveyard to your hand. / Recover 2B (*) Gristle Grinner 4B Creature - Zombie 3/3 Whenever a creature is put into a graveyard from play, ~ gets +2/+2 until end of turn. Gutless Ghoul 2B Snow Creature - Zombie 2/2 1,Sacrifice a creature: You gain 2 life. Haakon, Stromgald Scourge 1BB Legendary Creature - Zombie Knight 3/3 You may play ~ from your graveyard, but not from anywhere else. / As long as ~ is in play, you may play Knight cards from your graveyard. / When ~ is put into a graveyard from play, you lose 2 life. Heidar, Rimewind Master 4U Legendary Creature - Human Wizard 3/3 2,Tap: Return target permanent to its owner's hand. Play this ability only if you control four or more snow permanents. Herald of Leshrac 6B Creature - Avatar 2/4 Flying, Cumulative upkeep - Gain control of a land you don't control [(*)] ~ gets +1/+1 for each land you control but don't own. / When ~ leaves play, each player gains control of each land he or she owns that you control. Hibernation's End 4G Enchantment Cumulative upkeep 1 [(*)] Whenever you pay ~'s cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on ~ and put it into play. If you do, shuffle your library. Highland Weald Snow Land ~ comes into play tapped. / Tap: Add R or G to your mana pool. Icefall 2RR Sorcery Destroy target artifact or land. / Recover RR (*) Into the North 1G Sorcery Search your library for a snow land card and put it into play tapped. Then shuffle your library. Jester's Scepter 3 Artifact When ~ comes into play, remove the top five cards of target player's library from the game face down. You may look at those cards as long as they remain removed from the game. / 2,Tap,Put a card removed from the game with ~ into its owner's graveyard: Counter target spell if it has the same name as that card. Jokulmorder 4UUU Creature - Leviathan 12/12 Trample ~ comes into play tapped. / When ~ comes into play, sacrifice it unless you sacrifice five lands. / ~ doesn't untap during your untap step. / Whenever you play an Island, you may untap ~. Jotun Grunt 1W Creature - Giant Soldier 4/4 Cumulative upkeep - Put two cards in a single graveyard on the bottom of their owner's library (*) Jotun Owl Keeper 2W Creature - Giant 3/3 Cumulative upkeep W or U (*) When ~ is put into a graveyard from play, put a 1/1 white Bird creature token with flying into play for each age counter on it. Juniper Order Ranger 3GW Creature - Human Knight 2/4 Whenever another creature comes into play under your control, put a +1/+1 counter on that creature and a +1/+1 counter on ~. Karplusan Minotaur 2RR Creature - Minotaur Warrior 3/3 Cumulative upkeep - Flip a coin [(*)] Whenever you win a coin flip, ~ deals 1 damage to target creature or player. / Whenever you lose a coin flip, ~ deals 1 damage to target creature or player of an opponent's choice. Karplusan Strider 3G Creature - Yeti 3/4 ~ can't be the target of blue or black spells. Karplusan Wolverine R Snow Creature - Beast 1/1 Whenever ~ becomes blocked, you may have it deal 1 damage to target creature or player. Kjeldoran Gargoyle 5W Creature - Gargoyle 3/3 Flying, first strike Whenever ~ deals damage, you gain that much life. Kjeldoran Javelineer W Creature - Human Soldier 1/2 Cumulative upkeep 1 (*) Tap: ~ deals damage to target attacking or blocking creature equal to the number of age counters on ~. Kjeldoran Outrider 1W Creature - Human Soldier 2/2 W: ~ gets +0/+1 until end of turn. Kjeldoran War Cry 1W Instant Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named ~ in all graveyards. Krovikan Mist 1U Creature - Illusion */* Flying ~'s power and toughness are each equal to the number of Illusions in play. Krovikan Rot 2B Instant Destroy target creature with power 2 or less. / Recover 1BB (*) Krovikan Scoundrel 1B Creature - Human Rogue 2/1 Krovikan Whispers 3U Enchantment - Aura Enchant creature, Cumulative upkeep U or B [(*)] You control enchanted creature. / When ~ is put into a graveyard from play, you lose 2 life for each age counter on it. Lightning Serpent XR Creature - Elemental Serpent 2/1 Trample, haste ~ comes into play with X +1/+0 counters on it. / At end of turn, sacrifice ~. Lightning Storm 1RR Instant ~ deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. / Discard a land card: Put two charge counters on ~. You may choose a new target for it. Any player may play this ability but only if ~ is on the stack. Lovisa Coldeyes 3RR Legendary Creature - Human Lord 3/3 Barbarians, Warriors, and Berserkers get +2/+2 and have haste. Luminesce W Instant Prevent all damage that black and/or red sources would deal this turn. Magmatic Core 2RR Enchantment Cumulative upkeep 1 (*) At the end of your turn, ~ deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. Martyr of Ashes R Creature - Human Shaman 1/1 2,Reveal X red cards from your hand,Sacrifice ~: ~ deals X damage to each creature without flying. Martyr of Bones B Creature - Human Wizard 1/1 1,Reveal X black cards from your hand,Sacrifice ~: Remove up to X target cards in a single graveyard from the game. Martyr of Frost U Creature - Human Wizard 1/1 2,Reveal X blue cards from your hand,Sacrifice ~: Counter target spell unless its controller pays X. Martyr of Sands W Creature - Human Cleric 1/1 1,Reveal X white cards from your hand,Sacrifice ~: You gain three times X life. Martyr of Spores G Creature - Human Shaman 1/1 1,Reveal X green cards from your hand,Sacrifice ~: Target creature gets +X/+X until end of turn. Mishra's Bauble 0 Artifact Tap,Sacrifice ~: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. Mouth of Ronom Snow Land Tap: Add 1 to your mana pool. / 4S,Tap,Sacrifice ~: ~ deals 4 damage to target creature. (*) Mystic Melting 3G Instant Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. Ohran Viper 1GG Snow Creature - Snake 1/3 Whenever ~ deals combat damage to a creature, destroy that creature at end of combat. / Whenever ~ deals combat damage to a player, you may draw a card. Ohran Yeti 3R Snow Creature - Yeti 3/3 2S: Target snow creature gains first strike until end of turn. (*) Orcish Bloodpainter 2R Creature - Orc Shaman 2/1 Tap,Sacrifice a creature: ~ deals 1 damage to target creature or player. Panglacial Wurm 5GG Creature - Wurm 9/5 Trample While you're searching your library, you may play ~ from your library. Perilous Research 1U Instant Draw two cards, then sacrifice a permanent. Phobian Phantasm 1BB Creature - Illusion 3/3 Flying, fear, Cumulative upkeep B (*) Phyrexian Etchings BBB Enchantment Cumulative upkeep B (*) At the end of your turn, draw a card for each age counter on ~. / When ~ is put into a graveyard from play, you lose 2 life for each age counter on it. Phyrexian Ironfoot 3 Snow Artifact Creature - Construct 3/4 ~ doesn't untap during your untap step. / 1S: Untap ~. (*) Phyrexian Snowcrusher 6 Snow Artifact Creature - Juggernaut 6/5 ~ attacks each turn if able. / 1S: ~ gets +1/+0 until end of turn. (*) Phyrexian Soulgorger 3 Snow Artifact Creature - Construct 8/8 Cumulative upkeep - Sacrifice a creature (*) Resize 1G Instant Target creature gets +3/+3 until end of turn. / Recover 1G (*) Rime Transfusion 1B Snow Enchantment - Aura Enchant creature Enchanted creature gets +2/+1 and has "S: This creature can't be blocked this turn except by snow creatures.". (*) Rimebound Dead B Snow Creature - Skeleton 1/1 S: Regenerate ~. (*) Rimefeather Owl 5UU Snow Creature - Bird */* Flying ~'s power and toughness are each equal to the number of snow permanents in play. / 1S: Put an ice counter on target permanent. / Permanents with ice counters on them are snow. Rimehorn Aurochs 4G Snow Creature - Aurochs 3/3 Trample Whenever ~ attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. / 2S: Target creature blocks target creature this turn if able. (*) Rimescale Dragon 5RR Snow Creature - Dragon 5/5 Flying 2S: Tap target creature and put an ice counter on it. (*) / Creatures with ice counters on them don't untap during their controllers' untap steps. Rimewind Cryomancer 3U Creature - Human Wizard 2/3 1,Tap: Counter target activated ability. Play this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) Rimewind Taskmage 1U Creature - Human Wizard 1/2 1,Tap: You may tap or untap target permanent. Play this ability only if you control four or more snow permanents. Rite of Flame R Sorcery Add RR to your mana pool, then add R to your mana pool for each card named ~ in each graveyard. Ronom Hulk 4G Creature - Beast 5/6 Protection from snow, Cumulative upkeep 1 (*) Ronom Serpent 5U Snow Creature - Serpent 5/6 ~ can't attack unless defending player controls a snow land. / When you control no snow lands, sacrifice ~. Ronom Unicorn 1W Creature - Unicorn 2/2 Sacrifice ~: Destroy target enchantment. Rune Snag 1U Instant Counter target spell unless its controller pays 2 plus an additional 2 for each card named ~ in each graveyard. Scrying Sheets Snow Land Tap: Add 1 to your mana pool. / 1S,Tap: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (*) Sek'Kuar, Deathkeeper 2BRG Legendary Creature - Orc Shaman 4/3 Whenever another nontoken creature you control is put into a graveyard from play, put a 3/1 black and red Graveborn creature token with haste into play. Shape of the Wiitigo 3GGG Enchantment - Aura Enchant creature When ~ comes into play, put six +1/+1 counters on enchanted creature. / At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. Sheltering Ancient 1G Creature - Treefolk 5/5 Trample, Cumulative upkeep - Put a +1/+1 counter on a creature an opponent controls (*) Simian Brawler 3G Creature - Ape Warrior 3/3 Discard a land card: ~ gets +1/+1 until end of turn. Skred R Instant ~ deals damage to target creature equal to the number of snow permanents you control. Snow-Covered Forest Basic Snow Land - Forest [G] Snow-Covered Island Basic Snow Land - Island [U] Snow-Covered Mountain Basic Snow Land - Mountain [R] Snow-Covered Plains Basic Snow Land - Plains [W] Snow-Covered Swamp Basic Snow Land - Swamp [B] Soul Spike 5BB Instant You may remove two black cards in your hand from the game rather than pay ~'s mana cost. / ~ deals 4 damage to target creature or player and you gain 4 life. Sound the Call 2G Sorcery Put a 1/1 green Wolf creature token into play with "This creature gets +1/+1 for each card named Sound the Call in each graveyard.". Squall Drifter 1W Snow Creature - Elemental 1/1 Flying W,Tap: Tap target creature. Stalking Yeti 2RR Snow Creature - Yeti 3/3 When ~ comes into play, if it's in play, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. / 2S: Return ~ to its owner's hand. Play this ability only any time you could play a sorcery. (*) Steam Spitter 4G Creature - Spider 1/5 ~ can block as though it had flying. / R: ~ gets +1/+0 until end of turn. Stromgald Crusader BB Creature - Zombie Knight 2/1 Protection from white B: ~ gains flying until end of turn. / BB: ~ gets +1/+0 until end of turn. Sun's Bounty 1W Instant You gain 4 life. / Recover 1W (*) Sunscour 5WW Sorcery You may remove two white cards in your hand from the game rather than pay ~'s mana cost. / Destroy all creatures. Surging AEther 3U Instant Ripple 4 (*) Return target permanent to its owner's hand. Surging Dementia 1B Sorcery Ripple 4 (*) Target player discards a card. Surging Flame 1R Instant Ripple 4 (*) ~ deals 2 damage to target creature or player. Surging Might 2G Enchantment - Aura Enchant creature, Ripple 4 (*) Enchanted creature gets +2/+2. Surging Sentinels 2W Creature - Human Soldier 2/1 First strike, Ripple 4 (*) Survivor of the Unseen 2U Creature - Human Wizard 2/1 Cumulative upkeep 2 (*) Tap: Draw two cards, then put a card from your hand on top of your library. Swift Maneuver 1W Instant Prevent the next 2 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. Tamanoa RGW Creature - Spirit 2/4 Whenever a noncreature source you control deals damage, you gain that much life. Thermal Flux U Instant Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. Thermopod 4R Snow Creature - Slug 4/3 S: ~ gains haste until end of turn. (*) / Sacrifice a creature: Add R to your mana pool. Thrumming Stone 5 Legendary Artifact Spells you control have ripple 4. (*) Tresserhorn Sinks Snow Land ~ comes into play tapped. / Tap: Add B or R to your mana pool. Tresserhorn Skyknight 5BB Creature - Zombie Knight 5/3 Flying Prevent all damage that would be dealt to ~ by creatures with first strike. Ursine Fylgja 4W Creature - Spirit Bear 3/3 ~ comes into play with four healing counters on it. / Remove a healing counter from ~: Prevent the next 1 damage that would be dealt to ~ this turn. / 2W: Put a healing counter on ~. Vanish into Memory 2WU Instant Remove target creature from the game. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to play under its owner's control. If you do, discard cards equal to its toughness. Vexing Sphinx 1UU Creature - Sphinx 4/4 Flying, Cumulative upkeep - Discard a card (*) When ~ is put into a graveyard from play, draw a card for each age counter on it. Void Maw 4BB Creature - Horror 4/5 Trample If another creature would be put into a graveyard from play, remove it from the game instead. / Put a card removed from the game with ~ into its owner's graveyard: ~ gets +2/+2 until end of turn. Wall of Shards 1W Snow Creature - Wall 1/8 Defender, flying, Cumulative upkeep - An opponent gains 1 life (*) White Shield Crusader WW Creature - Human Knight 2/1 Protection from black W: ~ gains flying until end of turn. / WW: ~ gets +1/+0 until end of turn. Wilderness Elemental 1RG Creature - Elemental */3 Trample ~'s power is equal to the number of nonbasic lands your opponents control. Woolly Razorback 2WW Creature - Beast 7/7 ~ comes into play with three ice counters on it. / As long as ~ has an ice counter on it, it has defender and any combat damage it would deal is prevented. / Whenever ~ blocks, remove an ice counter from it. Zombie Musher 3B Snow Creature - Zombie 2/3 Snow landwalk S: Regenerate ~. (*) Zur the Enchanter 1WUB Legendary Creature - Human Wizard 1/4 Flying Whenever ~ attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it into play. If you do, shuffle your library. ------ (*) Snow mana text: (S can be paid with one mana from a snow permanent.) (*) Cumulative upkeep text: (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) (*) Recover text: (When a creature is put into your graveyard from play, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) (*) Ripple 4 text: (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)